When working with prototypes, there are times when things don’t work as expected. However, that doesn’t mean you should give up on your project. Instead, it’s best to take a step back and re-evaluate the situation. Here are four things to do next when your prototype doesn’t work.
1. Analyze the Problem
The first step you should take is to analyze what went wrong. This can be done by going through the code line by line or running a debugging process. You should note down any errors or areas of improvement that you come across. Additionally, try to identify the root cause of the problem and how it can be solved.
2. Brainstorm Solutions
Once you’ve identified the source of the problem, you can start brainstorming solutions. This is where you can get creative and think outside the box for potential solutions. You may need to research different approaches or consult with other professionals in the field. The goal is to come up with a solution that is both effective and practical.
3. Test Your Solution
After you’ve come up with a solution, it’s time to test it out. This involves running tests to make sure the solution works as intended. Make sure to document all the results from the tests and compare them with the goals set out for the project. This will help you identify any areas of improvement that may still need to be addressed.
4. Iterate and Improve
Once you have a working solution, you can start to iterate and improve upon it. This could involve making changes to the code or adding new features. You can use the feedback from the tests to guide you in making these improvements. This process can go on until you are satisfied with the performance of the prototype.
In conclusion, when your prototype doesn’t work it’s important to take a step back and analyze what went wrong. Once you know the source of the problem, you can brainstorm solutions and test them out. Lastly, once you have a working solution you can iterate and improve upon it. By following these steps, you can ensure your prototype works as expected.